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Tuesday, February 23, 2010

Random, Random, Random ... Random's

Random thoughts for random dungeons,

After running random’s for 3 months now, and the ridiculous number of times we have run them before LFD, I ask you this…

What would make Random Heroics more interesting?
Here are some of my thoughts…

Mirror Mode: Like Mario cart, I want to run them in the mirrored direction. Not backwards, but when you would take a right normally, take a left.

Random Boss placement: Much like tripping a trap at the entrance to ICC, after killing a mob you have a chance for one of the zones bosses to randomly spawn from a trash mobs corps. Surprise !!!

3 player achievement mode: In the spirit of running our favorite raids minus one or two members for a special achievement. Run all the heroics with only 3 party members in an allotted time frame.

Quick Kill: Allow you to take on all of the instances bosses at once, no trash killing, no need to run thru the whole instance. Zone in, each boss engages 30 seconds after the last no matter if it is dead or not. Kill them all collect emblems and move on. I think that having 3 bosses on your party at once would give even the best geared groups a challenge.

Jetpacks: yes, jetpacks, in any instance, enough said.


Heroic Boss Mode: Before each boss fight you will be give the option to face a harder version of that boss. Tripling its hit points and doubling its damage output, forcing you to pay attention to the mechanics of the fights again. They can award cool new pets or heirloom gear for taking down these bosses.

Giving players a choice to run in “challenge mode” or not would allow the new 80’s to experience the content at the speed it was intended but give geared players new challenges!

I know this is all wishful thinking, with new content as a priority, and Cataclysm coming out sometime this year, the heroic dungeons of Northrend have their days numbered. No major updates will be done; we have what we have to tide us over until our next challenge comes (what’s in 3.3.4? Ruby Sanctum in 3.3.5?).

Do you have any thoughts on how Bliz could make heroics harder/funner (it’s a word damn it) if design was under your command? Yes, it will never happen, but we all like to dream right?

1 comments:

  1. Great ideas! I think Blizz should more seriously consider ways to spice up heroics. A lot of your suggestions would be very cheap because they would not require any new assets, and heroics are so easy anyhow that little to no balance testing would be required.

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